package com.util;

import com.looeyWei.GamePanel;

public class I extends Tetromino{

    public I(){
        /*
            ---****---
         */
        cells[0] = new Cell(0, 4, GamePanel.I);
        cells[1] = new Cell(0, 3, GamePanel.I);
        cells[2] = new Cell(0, 5, GamePanel.I);
        cells[3] = new Cell(0, 6, GamePanel.I);

        /**
         * 有两种状态
         */
        states = new State[2];
        states[0] = new State(0, 0, 0, -1, 0, 1, 0, 2);
        states[1] = new State(0, 0, -1, 0, 1, 0, 2, 0);
    }
}
